| C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > OutputMergerStage Class > SetTargets Method : SetTargets(RenderTargetView,Int32,UnorderedAccessView[],Int32[]) Method |
'Declaration Public Overloads Sub SetTargets( _ ByVal renderTargetView As RenderTargetView, _ ByVal startSlot As System.Integer, _ ByVal unorderedAccessViews() As UnorderedAccessView, _ ByVal initialLengths() As System.Integer _ )
public void SetTargets( RenderTargetView renderTargetView, System.int startSlot, UnorderedAccessView[] unorderedAccessViews, System.int[] initialLengths )